This video shows how the world looked back then and how users could interact with it: "Originally, during the Alpha period, the grid was known as Lindenworld.
As we were getting ready to launch the Beta, we decided we needed a name that would convey the expansiveness, involvement and complexity we hoped would characterize this world as it grew.
Built into the software is a 3D modeling tool based on simple geometric shapes, that allows residents to build virtual objects.
There is also a procedural scripting language, Linden Scripting Language, which can be used to add interactivity to objects.
Likewise, if you visit a place on the blog and find it no longer exists I would appreciate a heads up.
more WOOHOO, finally found a good looking replacement.
Hello everyone and for anyone who knows me already, Why on earth didn't you tell me about this web site when the other place went downhill.
Second Life (SL) evolved as an idea by founder and former Linden Lab CEO, Philip Rosedale (aka Philip Linden).
He envisioned a vast green, continuous landscape, distributed across multiple servers — and went on to build it.