If you start out with a smaller ship and move up to a larger one, you can store the smaller ship inside it and expand your crew too. When you start out with nothing you'll be able to find useful items on these ships but you can also uncover darker things like "slavery, some human trafficking and things like that." If you do see these things you can take pictures and take them back to the city to trigger discussions and progress story.
It seems that photojournalism will once again be a cornerstone feature in the series.
In 2009, meanwhile, a leaked video—which looks like target gameplay footage—shows an acrobatic Jade winding her way through a busy city as she climbs, runs, takes out guards, and eventually grabs hold of a helicopter and escapes.
However, later that summer, Ubisoft confirmed that the game would not yet begin full production.
In the years since, we've seen various teases and confirmations of its continued development, with Ubisoft acknowledging work on it in 20.
And then, late in 2016, Ancel affirmed that they were full steam ahead in pre-production, which Ubisoft also confirmed.
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This month marks the return of a high action take on Forge, and the return of the intense sniper showdowns on Canals.
We also bring you new events, so mark your calendar for a new Horde event and One Shot One Kill on Canals.
The main thing Ancel emphasizes in this demo is the scale of the world and he's not wrong.
Players will be able to move "seamlessly" from smaller streets to outer space and Ancel says that the game's engine will be able to re-create astronomical physics with atmosphere changes and rotating planets.